It's a bit different from the direct integration of ananke with v094. But essentially, you run icarus to import your games, and then higan to play them. So if you have trouble using this release, check back here in a few days please.
Note: I'm working on a new user guide to explain how to use higan and icarus. If anyone wants to take over 32-bit Windows builds, I'll happily link them from the higan downloads page. The 10% performance hit for running in 32-bit mode is also a significant deterrent.
higan will technically build and run on 32-bit systems, but I am tired of having to jump through flaming hoops to update MinGW32's headers that haven't been updated since 1996. Lastly, I will not be offering official 32-bit Windows binaries going forward. The cheat code database has also been updated to the latest version by mightymo. It also offers some new features that v094 lacked. With the exception of video shaders and NSS DIP switch selection, it is at feature-parity with the previous UI. Most significantly is support for mid-scanline changes to the background mode in the accuracy profile.ĭue to substantial changes to the user interface library used by higan, this release features yet again a brand-new UI. There are also several improvements to SNES emulation. As a result of these fixes, compatibility is also much higher than in v094. Being one of only two GBA emulators to offer ROM prefetch emulation, higan is very near mGBA in terms of accuracy, and far ahead of all others. With many thanks to endrift, Cydrak, Jonas Quinn and jchadwick, this release contains substantially improved CPU timings and many bugfixes. The most notable feature is vastly improved Game Boy Advance emulation. they pull me back in!"Īfter 20 months of development, higan v095 is released at long last!
Join us at /r/EmuDev Android Emulator accuracy tests:Īre you an emulator developer? Send the moderators a message if you'd like a user flair reflecting that."Just when I thought I was out.
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